
Wanted in Time
A downloadable game for Windows, macOS, and Linux
Local Dude infiltrates Bounty Science Inc. headquarters, steals top secret Science Thing. Total mayhem ensues!!
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its 4:35am at the time of writing this. gonna sleep and then decorate this page when i wake up!! (done)
i spent the entire day working on these last things. like the ENTIRE day
Made for Godot Wild Jam 93!!
Short (and unfinished Lol) precision platformer where you evade capture by bounty hunters after stealing some top secret science thing. Be careful not to die though, who knows power that device holds...
Gonna be honest this game barely fits the theme whatsoever, but at least I had fun making it, and I think that's all that matters really.
enjoy!! probably the best thing ive made
I'm not the best at level design—apologies if the difficulty feels unbalanced
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A / D, Left / Right Arrow, L / R on controller joystick - move
SPACE / Up Arrow / Controller bottom button - jump
ESC / TAB / ENTER - pause
Unfortunately, I don't know if the UI is navigable via keyboard/controller input because I don't know how to do that and didn't have time to figure it out. Please use a mouse for the UI if possible and I apologize for any inconveniences
Note: You're able to jump once before landing on the ground or a wall. This means you can jump once even if you walk off of something. This is not a double jump
Note 2: The "easy mode" option in the MISC settings will not retroactively enable/disable extra checkpoints mid-level. You'll need to reload the level (including level transitions!) for the setting to take effect
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Full game made by ME!!! (one of my friends somewhat insisted on me saying this)
Music made in FL Studio 2025
SFX made in FL Studio 2025, plus some free sounds from the internet I had downloaded from previous projects
Art made in Firealpaca
Game made in Godot 4.6 Mono
kind of a pseudo IWBTG fangame lol (i dont even know a ton about the game)



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